Fantasy RPG Class Test

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Bones

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[FANTASY RPG CLASS TEST]

Description:

Want to know what RPG class you belong to? Will you choose the path of the Warrior or the Demon? Will you unlock the power of a Magician or the cunningness of a Thief? What abilities lie deep within your soul? Discover the answer to these questions and more with this test! But choose your path wisely; you may discover things about yourself that you never wanted to know...

You will begin by TRAINING and honing your skills with a master. Then you can choose to go on a QUEST to the top of a FIERY VOLCANO to slay a DRAGON that is wreaking havoc on the villages below! Prepare yourself!


RPG Class Result:

The Chaos Phantom - 12% Strength, 63% Bloodlust, 47% Intelligence, 28% Spirit, 12% Vitality, and 18% Agility!

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Silent, deadly, and frightening, you are the Chaos Phantom. You're dark, and you're light, and

you might be a tad bit bipolar. Or maybe not. I really don't know what to make of you. The truth

is that normally you're a relatively stable person. But as a master of both light and dark

magic, there is both good and evil that resides within you. These energies are normally in

balance, and when they are balanced they can create truly frightening and devastating magical

combinations. For example, you are able to control gravity, create masterful illusions, and

throw your opponents into vortices of darkness and destruction. You can even use your powers to

teleport, enhance your stealth, and escape from danger. Your powers distort the very stability

of the world around you, and therefore if your powers are not in balance, you may end up being

devoured by the energy and the chaos within you. Or worse, you may end up consuming the world

and everyone around you in your insanity! Normally introverted, Chaos Phantoms wander the earth

alone trying to stay clear of anyone and anything that might disturb the balance within them. In

battle, Chaos Phantoms prefer to attack from the shadows and from a distance; however, they are

not opposed to using their powers at close range if absolutely necessary.

Congratulations on reaching this extraordinary class!

This is a special class and requires a very high amount of Chaotic Stability.

You scored 92% on this variable!


Chaotic Stability overshadows any Hidden Power granted by the Genie.

You scored 12% on Strength, higher than 8% of your peers.
You scored 63% on Bloodlust, higher than 98% of your peers.
You scored 47% on Intelligence, higher than 79% of your peers.

You scored 28% on Spirit, higher than 38% of your peers.
You scored 12% on Vitality, higher than 3% of your peers.
You scored 18% on Agility, higher than 21% of your peers.
You scored 20% on AlchemicSorcery, higher than 49% of your peers.
You scored 20% on PsionicForce, higher than 50% of your peers.

You scored 0% on ExplosiveEnergy, higher than 27% of your peers.
You scored 92% on ChaoticStability, higher than 100% of your peers.
You scored 4% on AngelicLuminosity, higher than 23% of your peers.
You scored 48% on DemonicInsanity, higher than 96% of your peers.
You scored 32% on NecromanticWizardry, higher than 83% of your peers.

You scored 4% on EnchantedEngineering, higher than 14% of your peers.
You scored 12% on ElementalArchery, higher than 26% of your peers.
You scored 88% on HiddenPower, higher than 89% of your peers.
 
A fun test!
The Silver Hand
27% Strength, 15% Bloodlust, 20% Intelligence, 45% Spirit, 28% Vitality and 23% Agility! martial arts expert and a master of light magic
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The Rune Weaver

18% Strength, 5% Bloodlust, 27% Intelligence, 42% Spirit, 42% Vitality and 47% Agility!


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By drawing runes with their feet, Rune Weavers are able to quickly and easily create powerful and deadly spells. Oftentimes, Rune Weavers are skilled dancers, and they will often draw their runes through the art of dance. Although not skilled with a sword, Rune Weavers are often quite nimble and powerful, making them difficult opponents to defeat in battle. By combining the power of their martial arts with the flexibility of their dance, Rune Weavers can effortlessly outmaneuver and defeat their foes. In addition, by synchronizing their martial arts with their rune weaving, they can both physically attack their opponents and simultaneously cast spells with the runes they draw with their feet. This ability to use both incredibly powerful magic and physically attacks at the same time is a unique and deadly skill that almost no other class possesses. Although all Rune Weavers are quite skilled with light and healing magic, there are a few that have learned to use destructive elemental magic and powerful psionic energy.
 
The Seraphic Assailant


32% Strength,8% Bloodlust,15% Intelligence,73% Spirit,45% Vitality and 10% Agility!
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The Seraphic Assailant is the only class that has completely mastered the art of offensive light magic. Using this magic, Seraphic Assailants can create lances and swords out of pure light energy. These powerful weapons are devastatingly swift and can pierce through even the toughest armor. In addition, some Seraphic Assailants will occasionally master forms of powerful offensive elemental magic, though they are certainly not as adept with this type magic. Defensively, the Seraphic Assailant is much less adept at using light magic; however, they are still able to create weak shields and use basic healing magic. In addition, they can use their light to make some powerful and stunning illusions. Their greatest defensive asset is their ability to transform themselves into pure light energy. By doing this, they can avoid any damage and travel at speeds greater than any human can imagine. The only downside is that when they are in this form, they cannot engage in any sort of physical assault. Even without magic, Seraphic Assailants are some of the most powerful warriors in the world. As masters of weapons and martial arts, Seraphic Assailants are almost impossible to best in combat. On top of that, they can combine their light magic with their physical abilities to overpower even the most ferocious giants, monsters, and opponents. Although Seraphic Assailants have such incredible power, they hardly ever use it. Instead, they believe it's wiser to fight and use their strength only when absolutely necessary. Seraphic Assailants fight solely for the side of light and are arguable the purest, wisest, and most just of all warriors.

Congratulations on reaching this powerful and sagacious class!

This is a special class and requires a very high amount of Angelic Luminosity. You scored 96% on this variable!

Angelic Luminosity overshadows any Hidden Power granted by the Genie.

You scored 96% on AngelicLuminosity, higher than 100% of your peers
You scored 40% on NecromanticWizardry, higher than 91% of your peers
You scored 73% on Spirit, higher than 99% of your peers.
You scored 45% on Vitality, higher than 92% of your peers.



 
Your result for The Fantasy RPG Class Test...
The Star Glider


33% Strength,25% Bloodlust,40% Intelligence,40% Spirit,35% Vitality and 33% Agility!
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Using a powerful and ancient form of combat, Star Gliders appear to effortlessly slide across the ground as they move and attack. In fact, Star Gliders are actually hovering slightly above the surface of the ground using their powerful mastery over electromagnetism. Since their feet never touch the ground, the movements of Star Glidersare nearly impossible to predict, making Star Gliders extremelyformidable adversaries. By using powerful rune magic to control electromagnetic fields, Star Gliders can manipulate terrestrial and cosmic plasmas! In addition, they have limited control over metals, and will often use magnetism to create shields and weapons out of any metals in the surrounding areas. Occasionally, Star Gliders may be skilled at controlling the energy within their own bodies, and they'll use that skill to undergo various minor transformations. For example, some Star Gliders possess the ability to transform and harden their own skin, making them more resistant to damage. Other Star Gliders who aren't skilled with transformation can simply condense metallic particles around their body to form a strong protective layer and enhance their defenses. Star Gliders are also quite skilled with powerful elemental magic and light magic, making them even more dangerous opponents in battle! By combining this incredibly powerful magic with their superlative combat skills, Star Gliders can release powerful blasts of electromagnetic energy, making them almost impossible to best in battle.

Congratulations on achieving this powerful class!
 
Your result for The Fantasy RPG Class Test...
The Dark Warlord


63% Strength,37% Bloodlust,28% Intelligence,10% Spirit,28% Vitality and22% Agility!
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An often twisted and corrupt warrior, The Dark Warlord lives to kill and slay his opponents. Dark Warlords are master swordsmen who yearn for glory on the battlefield, and to achieve this they relentlessly attempt to conquer and vanquish all who stand in their path. Dark Warlords even have the ability to imbue their weapons with dark magic that ravages the minds and bodies of their foes. With unmatched power and skill on the battlefield, they are deadly and frightening opponents. Dark Warlords are often leaders and using their silver tongue have no trouble convincing people to follow them and join them in their conquests. For the people who refuse to follow them, Dark Warlords can simply use their dark magic to confuse and cloud their judgment thus making them more susceptible to persuasion. On top of that, some Dark Warlords may be skilled with summoning techniques, allowing to summon an entire army of savage living soldiers directly to their location to engage in battle. Interestingly, there are some Dark Warlords with high levels of spirit who may not be so ferocious and evil. In fact, these Dark Warlords may actually use their dark magic for the side of good! The ones who are able to supress their savage instincts often become heroes in battle and are praised for generations. Perhaps you are one of these good Dark Warlords who can supress the evil killing intent within your heart. Then again, perhaps you're not.

That's what i get for always killing my enemies...
 
Before I post mine... I must say I am envious of Peter's result. Amazing! Also this was a really fun quiz. I enjoyed it thoroughly.

The Combustion Maven
25% Strength, 15% Bloodlust, 27% Intelligence, 25% Spirit, 22% Vitality and 75% Agility!
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The Combustion Maven is an expert with explosives, a skilled swordsman, and a master of evasion on the battlefield. Quickly and stealthily setting an elaborate array of traps and bombs is an easy job for the intelligent Combustion Mavens and allows them to easily assassinate any opponent. Indeed, Combustion Mavens are skilled assassins and can use their incredible agility and frightening traps to silently take down their foes. Combustion Mavens have the unique ability to transform almost anything into a powerful explosive device by imbuing it with their magic. This ability can even extend to their weapons, allowing every swing of their blade or shot of their bow to create explosions on impact. Some have even developed the ability to create explosions with their mental power alone! In addition, Combustion Mavens have the power to combine their bombs with elemental magic allowing for deadly and sinister combinations of these two arts. With their advanced knowledge of ancient magic, explosives, mechanics, and technology, Combustion Mavens are leading the charge toward the future.

Congratulations on reaching this brilliant class!

This is a special class and requires a very high amount of Explosive Energy. You scored 72% on this variable!

Explosive Energy overshadows any Hidden Power granted by the Genie.
 
The Grand Bishop

17% Strength, 25% Bloodlust, 35% Intelligence, 45% Spirit, 28% Vitality and 30% Agility!
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Grand Bishops often have few skills with weapons and they are probably the least physically powerful of all the classes. However, they are by no means the weakest class. In fact, Grand Bishops utilize some of the most powerful magic in the world: the power to control time. By controlling time, Grand Bishops can change and reverse the course of events and defeat opponents that no other class could ever dream of defeating. In fact, Grand Bishops can even alter the time of an object, allowing them to fast forward that object into the future or revert it to a state in the past. As an extension, this can be used as an advanced form of healing, enabling Grand Bishops to restore severed limbs and wounds. Although time may be a powerful ally, it requires a great deal of energy and magic to manipulate, so Grand Bishops use this power sparingly. Instead, they more often use their mastery over light magic and the basic elements to battle their foes. Grand Bishops may be supremely powerful spellcasters, but they most often use their power for good rather than evil. Those who use their power for evil may abuse their power over time and fall into chaos and oblivion.


The power to control time, plus immortality from the genie and the green flame of desire make for an interesting combination. If my opponent is a fighter, I can revert his weapons, armor, even clothing back into base materials, or if I'm low on energy maybe just wither away his boots and force him to fight barefoot. If an assassin, I can make their explosives explode prematurely. Of course the easiest thing to do would be reverse time once the battle begins, and then ambush my opponent. I imagine a poison dart or arrow that ages once it hits would be fatal. If there are many enemies, reset and escape. Temporarily revert the ground to the future to detect future footprints. Or maybe just age the enemy himself until he dies of old age, if he grabs onto me age us both, since my body is immortal. Drink a few mana potions, and then revert them back to their previous state and I could potentially last indefinitely. If a powerful magician, make them younger so they forget their spells, turn them into a young boy, or worse a little baby. If I'm really pissed make them so young they drop out of existence. I think the Starglider and Chaos Phantom would make for pretty challenging opponents.
 
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Valorous! Noble! Or possibly just a self-righteous jerk (but with the brains to keep you alive!)... You are a Smart Paladin!
Paladins are holy warriors. They are valorous defenders of the light. Unfortunately, most of them are so ardent in their defense they tend to meet sticky ends faster than you can say "rampaging red dragon." Many people look up to Paladins, while others just consider them stuck up, overbearing, or self-righteous.
Fortunately for you, unlike most Paladins, you're pretty smart. Which means that you're more likely to fall into the "admired" category, rather than the "obnoxious" or "dead" categories.
Much like the crusades, you manage to combine violence and religion, though unlike the crusades, you add a healthy does of intelligence. You may be a staunch defender of the faith, a valorous champion of the weak, or the stuff that jihads are made of. Which ever one you are, just be happy that you've got the smarts to back it up and make it work.

 
Bones, Jack,and Phaedron sounds awesome... i'm a bit jelly.
But this seems to fit me better somehow. :p

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By manipulating noise, Sound Weavers are able to attack and manipulate their foes with sound waves. Often times, Sound Weavers will be skilled with an instrument, and they'll use their music along with their powerful light magic to create stunning illusions. Escaping from one of these illusions is extremely difficult, allowing Sound Weavers to keep a safe distance from their foes and defeat them from afar. Their magic can even be used to cloud the thoughts of their opponents and control their minds! Furthermore, Sound Weavers are in harmony with the world around them, and nature responds to the flow of their music, allowing them to gently persuade creatures and the environment to aid them in battle. In fact, Sound Weavers can use their sound magic to manipulate the elements. Although not physically powerful, Sound Weavers are swift, agile, and incredibly skilled with a bow, so they normally attack from a distance; however, expert Sound Weavers can use their sound magic to augment the power and abilities of themselves and their allies. Conversely, they can even use their magic to hinder the powers of their opponents, making the Sound Weavers extremely valuable on any team. Furthermore, they can combine their music with their extremely powerful light magic in order to heal, defend, and cure themselves or anyone around them. Offensively, Sound Weavers can amplify sound in the air to burst the eardrums of their opponents thus destabilizing and defeating them. They can even mute or distort their own sounds so that opponents can't hear them approaching or discern the direction of their attacks.
 
Your result for The Fantasy RPG Class Test...The Assassin Mage23% Strength,18% Bloodlust,48% Intelligence,33% Spirit,23% Vitality and42% Agility!
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By combining powerful magic with skills in stealth and assassination, the Assassin Mages can easily take down any foe. The Assassin Mages imbue their weapons and armor with their deadly magic to enhance all their abilities. Utilizing the shadows to their advntage, Assassin Mages can singlehandedly defeat entire groups of warriors without ever revealing their presence.

Although Assassin Mages specialize in wind magic, they are proficient in the other basic elements. However, their mastery over wind far exceeds that of any of theotherspellcaster classes allowing them to manipulate the wind moreskillfully and effortlessly. Leaping through the air and flying short distances is no problem for the Assassin Mage, and by using the wind to augment their speed and agility they can easily outmaneuver any foe. On top of that, they can use their magic detect the presence of any nearby foe, and by condensing the wind around their blade they can easily slash through any and all armor and barriers.

Although Assassin Mages normally use their wind magic discretely, they would not be opposed to creating tornadoes, hurricanes, and prisons of impenetrable wind if the situation called for it.

Congratulations on reaching this high class!


Wow, this was really a fun test! Thanks for sharing :)
 
For fun I took the test again since I'm in a different mood and mind set. Got this.
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The Shadow Fist

25% Strength, 7% Bloodlust, 32% Intelligence, 22% Spirit, 37% Vitality and 67% Agility!


Combining incredible martial arts skills along with their stealth, Shadow Fists make deadly adversaries. Swiftly and easily locating pressure points, Shadow Fists are able to take down opponents of deadly strength and ferocity. By targeting the pressure points of their opponents with concentrated energy, Shadow Fists can seal off the flow of energy within the bodies of opponents thus weakening them physically and also making them incapable of using any spells. Shadow Fists literally imbue their fists with shadows by combining powerful light and dark magic striking fear and horror into all who stand before them. By unleashing blasts of shadow energy, Shadow Fists can easily overwhelm any opponent. Shadow Fists have been known to take down entire battalions of warriors by creating armies of clones out of the shadows that are capable of physically damaging opponents. Although they use shadow magic, they are not necessarily evil, and even though their darkness is often misconstrued as evil, they may be seen using their powers for good. In fact, most Shadow Fists fight for the side of good rather than evil.

Congratulations on reaching this high class!
 
DubStep,

There is no need to be jelly.:)

Thanks for taking the test.


dubstep said:
Bones, Jack,and Phaedron sounds awesome... i'm a bit jelly.
But this seems to fit me better somehow. :p ...




I took it again as well and ended up as the same class.

I guess - for the most part - I am a consistent person.

The intelligence and spirit percentage scores stayed the same, but I had four percent increase in bloodlust.


Speaking of bloodlust, Fexlix is the only one who really showed some.

For some reason in games (and my very lucid dreams), I can not help but being either chaotic neutral or chaotic evil even though IRL I am a teddy bear (with lawful neutral qualities).


Sci-Fi said:
For fun I took the test again since I'm in a different mood and mind set. Got this ...




RPG Class Result Set (taken for the second time):

5% Strength, 67% Bloodlust, 47% Intelligence, 28% Spirit, 7% Vitality and 25% Agility!

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Silent, deadly, and frightening, you are the Chaos Phantom. You're dark, and you're light, and you might be a tad bit bipolar. Or maybe not. I really don't know what to make of you. The truth is that normally you're a relatively stable person. But as a master of both light and dark magic, there is both good and evil that resides within you. These energies are normally in balance, and when they are balanced they can create truly frightening and devastating magical combinations. For example, you are able to control gravity, create masterful illusions, and throw your opponents into vortices of darkness and destruction. You can even use your powers to teleport, enhance your stealth, and escape from danger. Your powers distort the very stability of the world around you, and therefore if your powers are not in balance, you may end up being devoured by the energy and the chaos within you. Or worse, you may end up consuming the world and everyone around you in your insanity! Normally introverted, Chaos Phantoms wander the earth alone trying to stay clear of anyone and anything that might disturb the balance within them. In battle, Chaos Phantoms prefer to attack from the shadows and from a distance; however, they are not opposed to using their powers at close range if absolutely necessary.

Congratulations on reaching this extraordinary class!

This is a special class and requires a very high amount of Chaotic Stability.

You scored 92% on this variable!

Chaotic Stability overshadows any Hidden Power granted by the Genie.

You scored 5% on Strength, higher than 1% of your peers.
You scored 67% on Bloodlust, higher than 98% of your peers.
You scored 47% on Intelligence, higher than 82% of your peers.
You scored 28% on Spirit, higher than 39% of your peers.
You scored 7% on Vitality, higher than 1% of your peers.
You scored 25% on Agility, higher than 44% of your peers.
You scored 32% on AlchemicSorcery, higher than 71% of your peers.
You scored 24% on PsionicForce, higher than 61% of your peers.
You scored 8% on ExplosiveEnergy, higher than 29% of your peers.
You scored 92% on ChaoticStability, higher than 100% of your peers.
You scored 0% on AngelicLuminosity, higher than 24% of your peers.
You scored 20% on DemonicInsanity, higher than 81% of your peers.
You scored 32% on NecromanticWizardry, higher than 84% of your peers.
You scored 4% on EnchantedEngineering, higher than 17% of your peers.
You scored 12% on ElementalArchery, higher than 28% of your peers.
You scored 88% on HiddenPower, higher than 89% of your peers.
 
Yes, I have - but, I do not think I posted the results on ALLf - BTW, hi MissGuided.:)

MissGuided said:
looks like that site has some other cool tests...anyone taken the others yet?
 
lol hey there Bones...and ty for the reply...i will admit i don't know anything about the RPG vernacular, but i might take a couple more quizzes just for the hell of it....
 
dubstep said:
Bones, Jack,and Phaedron sounds awesome... i'm a bit jelly.
But this seems to fit me better somehow. :p

Are you kidding, I'm a bit jelly.

or maybe it's just those soundwaves distorting my brain. I have a massive collection of music and and as such would easily be seduced by some magical melody. As my mind becomes distorted I would probably alter time in a chaotic manner thus producing random temporal anamolies. The same would happen if I had to fight a Chaos Phantom. I'd start to age them and trigger a time of chaotic instability resulting in massive temporal anamolies everywhere. The Starglider has a good counter for everything I mentioned, including minor transformation to reverse an aging spell. The dark warlord would force me to fight a whole army of his followers, and the assassin types best chance would be to kill me before I do anything. All in all they look pretty balanced to me, but if one of them were to best me, It would be a soundweaver for sure :)

Just be careful I don't half cast a time altering spell, dump all energy into it as I die and take everyone into oblivion with me.
 
Grand Bishop
23% Strength 27% Bloodlust 30% Intelligence 57% Spirit 25% Vitality 18% Agility

My results don't suprise me at all, I always play Squishy Mages/Healers :p
 
The Odin Warrior
65% Strength, 18% Bloodlust, 13% Intelligence, 28% Spirit, 37% Vitality and 18% Agility!

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Masters of multiple weapons and forms of hand-to-hand combat, the Odin Warriors are truly fierce and formidable opponents. Although Odin Warriors may look frightening, they often have a good heart and engage in battle for the right reasons, but make them your enemy and expect to be soundly defeated! Although warm-hearted on the inside, Odin Warriors are tough, cold and ferocious on the outside. With so much power and ferocity, some Odin Warriors may occasionally become corrupt and bloodthirsty. In fact, some Odin Warriors have mastered the art of dark magic and summoning techniques, making them even more dangerous and savage in battle! Regardless of whether or not they are good or evil, their endurance and strength is almost boundless enabling Odin Warriors to take down truly formidable foes. Their skin is literally so tough that they can block a sword with their bare hands. Spellcasters have trouble against them as well because magic attacks seem to have little effect on this tough natural armor. Besides their defense, Odin Warriors can easily punch through stone walls with their bare hands, or they can even blast through by launching energy from their fists and weapons. With a sword, Odin Warriors can simply slice through giant boulders as if they were made of butter. This combination of defense and strength makes the Odin Warrior an unstoppable force!
 

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