LoneKiller
Well-known member
##### Faerie Colony ########################################################
Shortly after you drive the monsters of the Faeries' Village in Chapter II,
a distressed faerie will meet up with your party, and beg you to be the manager
of their colony. By participating in this "mini-quest", you can help the
faeries build their colony, and help yourself in the process!
### The Basics ###########################################################
You can visit the Faerie Colony at any time by talking to the faerie who
will always appear at your campsite. Once in the colony, you can give orders
by talking to the faerie in the middle. On the main menu, you'll see many
boxes and numbers depicting the status of your colony. In the upper right,
in the "Data Box" is the current number of Faeries in the colony (up to a
maximum of 20), the current amount of food the colony has stored (up to a
maximum of 100 units), and the current "Culture Level" of your colony (up
to a max of 100). The 'heart' on the right depicts the overall health and
happiness of your colony.
The box on the left marked "Free" contains the Faeries that are not
currently assigned to any job. The box to the right (depicted by a bow and
arrow) is for "Hunting for Food". The next box (depicted by a hammer) is for
"Building and Clearing Land", and the final box is for "Grow Crops". Hunting
is very important as without food the faeries will die (and of course you
don't want that!). The game suggests you have about one-third of your total
population hunting at all times, but sometimes you may need more. Since the
Colony is mostly populated by trees, you'll have to clear the land first in
order to build houses. You can clear land by moving faeries to the "Clear and
Build" box. The last box is for "Growing Crops", which also gives the colony
extra food. By using the special "fertilizer" items that you may find, you
can increase the amount of food gained from growing crops, and you may even
gain special items back.
*NOTE* Sometimes, when you investigate a ? spot on the World Map, you'll
stumble across one of the faeries who, while hunting, has become overwhelmed
by a ton of animals. You can then help the Faerie hunt the animals (much like
the hunting sequences in BoF2). By using Ryu's sword you can kill the animals
and either take the meat for yourself, or give it to the faeries, increasing
their food stock. One thing to note is that if an animal runs around wounded,
the quality of the meat will decrease, so try to kill them as fast as possible.
The bubble in the upper left lets you change the pace of which you want
your Faeries to work. There are four levels of working "pace"...
Hard: Work hard without resting, but this tends to decrease the faeries'
happiness (faeries don't like working that much! ), and uses up
a lot of food. Use this only when you need something done quickly.
Normal: Work normally at an average rate, using an average amount of food.
This is the setting you will want to use most of the time.
Easy: Work slowly. This uses the least amount of food, but things will
get done very slowly. If you are in need of food and don't need anything
done quickly, use this level for a while.
Relax: Let the faeries choose their own pace. Of course, since faeries don't
like working, this could mean things might take a very long time to get
finished...
The boxes at the bottom depict empty plots that exist around the colony.
You must have the faeries clear out a plot of land before it can be used. Once
cleared, you can choose to have the faeries build houses there. Once the house
is built, you can then assign faeries to the houses to perform various tasks,
such as selling weapons or items, running an inn, or many other specialized
services that you won't obtain anywhere else!
### Running with it #####################################################
By highlighting one of the boxes and pressing X, you can then assign
faeries to different jobs, or move them into the houses. Here are some
of the commands you will come across...
Command: Allows you to select a faerie, then move it to a different box
(assign it a different task).
All: Select all the faeries in the current box, and move them all
elsewhere.
Info: Lets you view detailed infomation on all your faeries (specifics
on faeries can be found in the "Faeries" section.
Land: Allows you to select a plot for building, or destroy an already
constructed building.
Place: Select the ratio for crop growth (default setting is 5:5)
Destroy: Destroy an already-constructed house.
Switch: Switch a faerie's "Job" when placed in a building.
The faeries will do all the work themselves, but it's your job to tell
them what to do!
### Faeries #############################################################
Each Faerie is different, having it's own distinct personality and
abilities. Thus, some Faeries are better suited for some jobs than others
are. By taking a look at the 'Info' screen, you can get a detailed status
display of all the faeries in your Colony.
First is the faerie's name, their general health and happiness level
depicted by the heart, and their age. Like everything else, Faeries will
grow old and die, but new Faeries are born (somehow) on a regular basis,
provided the colony is in good condition. Below that is it's "personality",
which can be used to determine how it will tend to work. Note that Faeries
with different personalities will sell different items in their shops!
Ordinary: An "ordinary" Faerie... no special qualities.
Diligent: Generally hardworking and persistent, and will stick to her
tasks to completion.
Lazy: Lazy Faeries would rather play then work, and are known for fudging
their jobs.
Odd: These Faeries are often a bit strange, finding new and strange ways
to complete their tasks, or scrounging up weird items to sell. Odd
faeries aren't born very often (which is why they're 'odd'!).
Below that is their "status", which includes what job they are currently
working on (if any), as well as their three "statistics". Each faerie has
different statistics, and these are what make some faeries better suited for
some jobs than others.
EN (Endurance): A measure of the faerie's physical ability. Faeries with
a high EN rating are suited for manual labor such as building houses,
clearing land and hunting, and are more likely to come back alive when
out searching for items.
KN (Knowledge): A measure of the faerie's mental ability. Faeries with
a high KN rating are well suited for jobs such as weapon and item selling,
and increasing the overall culture level.
SL (Style): A measure of the faerie's creative ability. Creative faeries
will be able to come up with new jobs and services.
Thus, try to pick faeries who are best suited for the tasks that you need
to accomplish.
Shortly after you drive the monsters of the Faeries' Village in Chapter II,
a distressed faerie will meet up with your party, and beg you to be the manager
of their colony. By participating in this "mini-quest", you can help the
faeries build their colony, and help yourself in the process!
### The Basics ###########################################################
You can visit the Faerie Colony at any time by talking to the faerie who
will always appear at your campsite. Once in the colony, you can give orders
by talking to the faerie in the middle. On the main menu, you'll see many
boxes and numbers depicting the status of your colony. In the upper right,
in the "Data Box" is the current number of Faeries in the colony (up to a
maximum of 20), the current amount of food the colony has stored (up to a
maximum of 100 units), and the current "Culture Level" of your colony (up
to a max of 100). The 'heart' on the right depicts the overall health and
happiness of your colony.
The box on the left marked "Free" contains the Faeries that are not
currently assigned to any job. The box to the right (depicted by a bow and
arrow) is for "Hunting for Food". The next box (depicted by a hammer) is for
"Building and Clearing Land", and the final box is for "Grow Crops". Hunting
is very important as without food the faeries will die (and of course you
don't want that!). The game suggests you have about one-third of your total
population hunting at all times, but sometimes you may need more. Since the
Colony is mostly populated by trees, you'll have to clear the land first in
order to build houses. You can clear land by moving faeries to the "Clear and
Build" box. The last box is for "Growing Crops", which also gives the colony
extra food. By using the special "fertilizer" items that you may find, you
can increase the amount of food gained from growing crops, and you may even
gain special items back.
*NOTE* Sometimes, when you investigate a ? spot on the World Map, you'll
stumble across one of the faeries who, while hunting, has become overwhelmed
by a ton of animals. You can then help the Faerie hunt the animals (much like
the hunting sequences in BoF2). By using Ryu's sword you can kill the animals
and either take the meat for yourself, or give it to the faeries, increasing
their food stock. One thing to note is that if an animal runs around wounded,
the quality of the meat will decrease, so try to kill them as fast as possible.
The bubble in the upper left lets you change the pace of which you want
your Faeries to work. There are four levels of working "pace"...
Hard: Work hard without resting, but this tends to decrease the faeries'
happiness (faeries don't like working that much! ), and uses up
a lot of food. Use this only when you need something done quickly.
Normal: Work normally at an average rate, using an average amount of food.
This is the setting you will want to use most of the time.
Easy: Work slowly. This uses the least amount of food, but things will
get done very slowly. If you are in need of food and don't need anything
done quickly, use this level for a while.
Relax: Let the faeries choose their own pace. Of course, since faeries don't
like working, this could mean things might take a very long time to get
finished...
The boxes at the bottom depict empty plots that exist around the colony.
You must have the faeries clear out a plot of land before it can be used. Once
cleared, you can choose to have the faeries build houses there. Once the house
is built, you can then assign faeries to the houses to perform various tasks,
such as selling weapons or items, running an inn, or many other specialized
services that you won't obtain anywhere else!
### Running with it #####################################################
By highlighting one of the boxes and pressing X, you can then assign
faeries to different jobs, or move them into the houses. Here are some
of the commands you will come across...
Command: Allows you to select a faerie, then move it to a different box
(assign it a different task).
All: Select all the faeries in the current box, and move them all
elsewhere.
Info: Lets you view detailed infomation on all your faeries (specifics
on faeries can be found in the "Faeries" section.
Land: Allows you to select a plot for building, or destroy an already
constructed building.
Place: Select the ratio for crop growth (default setting is 5:5)
Destroy: Destroy an already-constructed house.
Switch: Switch a faerie's "Job" when placed in a building.
The faeries will do all the work themselves, but it's your job to tell
them what to do!
### Faeries #############################################################
Each Faerie is different, having it's own distinct personality and
abilities. Thus, some Faeries are better suited for some jobs than others
are. By taking a look at the 'Info' screen, you can get a detailed status
display of all the faeries in your Colony.
First is the faerie's name, their general health and happiness level
depicted by the heart, and their age. Like everything else, Faeries will
grow old and die, but new Faeries are born (somehow) on a regular basis,
provided the colony is in good condition. Below that is it's "personality",
which can be used to determine how it will tend to work. Note that Faeries
with different personalities will sell different items in their shops!
Ordinary: An "ordinary" Faerie... no special qualities.
Diligent: Generally hardworking and persistent, and will stick to her
tasks to completion.
Lazy: Lazy Faeries would rather play then work, and are known for fudging
their jobs.
Odd: These Faeries are often a bit strange, finding new and strange ways
to complete their tasks, or scrounging up weird items to sell. Odd
faeries aren't born very often (which is why they're 'odd'!).
Below that is their "status", which includes what job they are currently
working on (if any), as well as their three "statistics". Each faerie has
different statistics, and these are what make some faeries better suited for
some jobs than others.
EN (Endurance): A measure of the faerie's physical ability. Faeries with
a high EN rating are suited for manual labor such as building houses,
clearing land and hunting, and are more likely to come back alive when
out searching for items.
KN (Knowledge): A measure of the faerie's mental ability. Faeries with
a high KN rating are well suited for jobs such as weapon and item selling,
and increasing the overall culture level.
SL (Style): A measure of the faerie's creative ability. Creative faeries
will be able to come up with new jobs and services.
Thus, try to pick faeries who are best suited for the tasks that you need
to accomplish.