IgnoredOne
Well-known member
Since I don't see a thread on it on the first page...still one of my favorite games insofar as its mix of popularity, competitiveness, and strategy. Apparently its made enough pop culture to be on several webcomics, which I do approve of, even if it in some ways is a surprisingly simple RTS/tower defense game.
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Been trying to play Vlad lately, I've been increasingly enjoying the solo top for the sense of the duelist that it promotes, and I've felt that our beloved bloodmage is an excellent combination of top lane power that can also switch to mid if no one else wishes to take the role.
No, that isn't tomato juice.
Some thoughts on playing him in a game today after being allowed to go top lane - his regeneration is nothing to write home about at first, surprisingly enough, although he is surprisingly mobile and tricky. Without having to rely on skillshots, he can run back and forth and just use Transfusion(and sometimes, Tides of Blood) to harass with the safety of minions. He also has an excellent escape move, Blood Pool, although I wasn't quite as able to employ it as well as I would have liked.
I should note that once I build Revolver, pushing him out of lane appeared to be next to impossible. Given 30 seconds or so, he regained from half health to full. Various thoughts on this, but essentially, it forces the jungler to counterattack, and can relieve a lot of pressure on other lanes.
Positioning is incredibly important to him, however, even if skillshotting isn't as is learning when to use the the Blood Pool. I think that I was a lot less effective than I could have, simply by being too eager to employ the pool and not baiting out enough attacks on him. Also, his main damage source later on is Tides of Blood, a relatively short-ranged form of area damage that requires me to essentially kite.
Anyway, in the end, my first real experiment with him resulted in a lane victory against a Lee Sin top but an overall game loss. Besides some idiotic moves, most of my deaths, I think, came from not having enough experience to have memorized his damage potential. So that's a bit of homework for me to focus on.
But overall, **** fun AP top laner and mid.
***
Been trying to play Vlad lately, I've been increasingly enjoying the solo top for the sense of the duelist that it promotes, and I've felt that our beloved bloodmage is an excellent combination of top lane power that can also switch to mid if no one else wishes to take the role.
No, that isn't tomato juice.
Some thoughts on playing him in a game today after being allowed to go top lane - his regeneration is nothing to write home about at first, surprisingly enough, although he is surprisingly mobile and tricky. Without having to rely on skillshots, he can run back and forth and just use Transfusion(and sometimes, Tides of Blood) to harass with the safety of minions. He also has an excellent escape move, Blood Pool, although I wasn't quite as able to employ it as well as I would have liked.
I should note that once I build Revolver, pushing him out of lane appeared to be next to impossible. Given 30 seconds or so, he regained from half health to full. Various thoughts on this, but essentially, it forces the jungler to counterattack, and can relieve a lot of pressure on other lanes.
Positioning is incredibly important to him, however, even if skillshotting isn't as is learning when to use the the Blood Pool. I think that I was a lot less effective than I could have, simply by being too eager to employ the pool and not baiting out enough attacks on him. Also, his main damage source later on is Tides of Blood, a relatively short-ranged form of area damage that requires me to essentially kite.
Anyway, in the end, my first real experiment with him resulted in a lane victory against a Lee Sin top but an overall game loss. Besides some idiotic moves, most of my deaths, I think, came from not having enough experience to have memorized his damage potential. So that's a bit of homework for me to focus on.
But overall, **** fun AP top laner and mid.