From what i have observed there are those who 1) know WAR sucks as it stands, and 2) those who deny it sucks because they love the Warhammer universe.
Dont get me wrong, i love the warhammer 40k universe and the jump from 40k to fantasy isnt much of a transition. Warhammer online as it stands has so many problems which im more then happy to share with you if your willing to read.
First off the graphics, as "good" as they are (and ill admit the graphics are awesome) ARE in fact incomplete, trying jumping on bench in the game with odd fixtures (lets say a lamp) to the bench and get off. Most of the time your character will get momentarily "stuck" in the bench which would require you to run around a little bit to get unstuck and this is just one example, try to get behind buildings to avoid mobs (all of avelorn, Dark elf line near high elf buildings) and more often then not you'll be forced to autounstuck/log if you try to get behind towers to reach a certain mob. And there are many more examples i know you can provide but wont admit. As a DoK, spammming khaine's embrace espically if im interuppting my own spells to cast infuse essence my character would be stuck looking like its casting khaine's embrace with that giant red crater graphic around me, this is completely unacceptable, it would be ok a few years ago maybe but not now.
Instant cast abilties are not always "instant," (engineer hip shot on a delay?), and lets not get started on morale activated abilties, 1/2 the time they dont even go off, espically when you need it the most, As a Witch Hunter I NEED rank 1 morale- sever nerve to go off when i click it, not to see some stupid gray "59s" or "0s" counting down when i clearly have click the button. As a DoK, my morale rank 1 big heal (name of the spell i dont recall) has the same problem.
Classes are not unique, if your fooled that this game gave players 20 classes to play with, and 2 more coming december your an idoit, sadly there are many who are convinced that the kiss system is completely differnt to the execution system, and blood essence is differnt from holy light (i think). The classes are not balanced at all, solo OR group (case in point, bright wizards). All this game is about is dotting players to death and trying to burst one or two abilies when they are near death. Tanks, although a great concept for this game at first is worthless T3 and above, some might argue with me on that but once you get to T3 tanks seem to have forgotten what guard does anyways.
Scenario's are poorly planned and designed. whoever designed Tor Anroc should be shot. Great care WAS put in creating the tier 1 scenario's but after that the rest was rushed. Please, please try and convince me that Talabac Dam and Black fire crater were "well thought out scenario's." Just.... try becasue even you know they are complete honeysuckle. Oh and RvR is a joke, i know playing these games require a pretty pathethic life in the first place but to wait for RvR to happen (which is 7-9 pm my server time every night at best only) in which the majority of the time RvR occurs its in 5-10 min keep sieges (of which the sieges dont go on for more then 20 mins if its in prime time)? The thought and design of it was utterly terrible, im sure it was great in the DaoC as everyone says but apparently they didnt hire the orginal designers and settled on loud mouth british failures like mark jacobs.
Im not dissing the warhammer world, i love the warhammer univerise but the design of THIS game is just so bad its not funny (or fun). Love this game as much as you want but im saying right now this game IS dying unless there are huge overhauls taken very soon (and i dont mean 1.0.5., giving everyone more damage and increasing duration of HoTs (without buffing willpower or healing powers) is a step in the rigth direction. This last patch's only correct thing they done was give players a 5 sec root immunity after the first root, but quite frankly its not enough to make the game fun.
If you dont believe me, or dont want to, you can just watch as people leave little by little and in another month or two only die hard warhammer/ gamesworkshop fans will be left playing. if its a small niche of players you want in warhammer online you'll get it soon enough, i mean the japanese have ffxi, i guess the island people of britian and criminals from austraila get warhammer online.
As for the WoW / CS comment, WoW i believe has done a great dis-service to the mmo genre by streamlining everything and selling out the essence of the game like crazy but one thing they have done is set a standard in mmo's, I believe Warhammer Online simply does not meet that standard and are years behind it. As for Counterstrike, i would say Counterstrike itself has set the standard of first person shooters for years. Anyone who plays FPS knows what de_dust is and can figure out what "b 2 b 1 b 6 b 8 b 2" means i think, thats one hell of a standard if you ask me.